⃞⃞⃞ Metaverse Components
Although there are differences for each metaverse service characteristic, different components are structured into three major sub-elements.
☑ Metaverse infrastructure
The metaverse is the infrastructure responsible for the physical connection between the real world and the digital world, and the
☑ Metaverse platform
A platform that enables expansion into the virtual world.
☑ Metaverse Virtual Ecosystem
A virtual ecosystem, which is a set of components to provide a virtual world experience to users.
| metaverse structure |
⃞⃞⃞ metaverse infrastructure
Infrastructure is a physical component of the real world for the use and operation of metaverse services.
It consists of an IT system, and from a system point of view, such as providing online-based services, storing and processing data,
Basically, it is responsible for processing the necessary hardware and software.
▶ Network : Ultra-high-speed communication technology to provide a metabus environment, ranging from cellular communication to short-distance wireless
It refers to various wired and wireless networks such as telecommunications.
– Detailed component examples: 5G, Wi-Fi 6, Bluetooth 5.0, etc.
▶ IT system : As an information system component necessary to operate the metaverse service, the operation server, Includes database server, management server, etc.
⃞⃞⃞ metaverse Interaction Platforms
| metaverse Interaction Platforms |
A virtual ecosystem is a group that includes all the elements that make up virtual reality and the interactions between them.
It includes avatars, contents, digital assets and virtual currency transactions. Not just technology, but a virtual world. It can be seen as a concept that encompasses interaction and culture among users.
▶ Content Development: Various types of games, social, entertainment, and events that metaverse users can experience speak content.
– Platform basic content: content developed by service providers
– UGC (User Generated Content): Content created by users
– PGC (Professionally Generated Content): Content developed by professional producers
– AGC (AI generated Content): Content created by AI
– Avatar: Create a virtual self as a character of users used in the metaverse world
A virtual world where you can communicate with other avatars or experience content such as games and entertainment in the virtual world. my subject
– Digital Assets: Assets available in the Metaverse.
Examples of detailed components: virtual currency, items, NFT-based assets
▶ Marketing: This refers to activities such as promotion of institutions/ companies in the metabus and promotion of offline products. Evolve to personalized, tailored advertising
▶ Content Consumption: This is the stage of consuming various contents through avatars in the metaverse service.
experience various contents, such as digital asset trading, etc. refers to the process of experiencing
| metaverse Virtual Ecosystem Source : Ministry of Science and ICT Korea Internet & Security Agency |